Advanced Techniques in Logic Pro 9 Eğitimi

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Apple  » Sound Design Eğitimler
Multimedia Production  » Sound Design Eğitimler

Advanced Techniques in Logic Pro 9 (Logic 301)

Walk through Logic's powerful advanced features, covering everything from production, editing, and mixing, to notation and scoring to picture. Throughout the class, you will learn professional secrets regarding how to streamline production workflow, accelerate editing tasks, effectively manage takes, and construct a mix that will meet the most exacting standards. You'll discover powerful techniques for multi-track recording and explore the limitless potential of Logic's audio instruments, including the revolutionary Sculpture.


You will take an exam to earn Apple Certified Pro - Logic Pro 9 Level Two status.

What You'll Learn

  • Customizing the interface and using key commands
  • Managing I/O setups and creating and managing takes
  • Working with software instruments
  • Creating and using markers
  • Scoring to picture
  • Working with notation


Who Needs to Attend

Those who want to learn music production and composition using Logic Pro or Logic Express and who prefer hands-on and interactive instruction to explore the full functionality of Logic Pro


  • Basic knowledge of Mac OS X
  • Required: Level One Logic Pro End User certification
  • Recommended: Logic 101
  • Introduction to Logic Express 9 and Logic Pro 9 (Logic 101)

Follow-On Courses

There are no follow-ons for this course.


Course Outline

1. Speeding Up Your Workflow

  • Using Project Templates
  • Creating Your Own Template
  • Customizing the Interface
  • Using Key Commands
  • Accessing the Tool Menu
  • Saving a Project Template
  • Opening and Creating Projects Automatically
  • Backing Up and Transporting Your

2. Managing Projects and Takes

  • Using Project Folders
  • Working with Assets
  • Quickly Accessing Additional Tracks
  • Recording Multiple Tracks Simultaneously
  • Deleting Unused Tracks

3. Matching Tempo and Pitch

  • Working with Apple Loops
  • Using the Time and Pitch Machine
  • Performing Time Stretching and Compression in the Arrange Area
  • Working with Rubato Passages

4. Working with Software Instruments

  • Getting Familiar with the Instruments
  • User Interface
  • Using Ultrabeat
  • Using the EXS24 mkII Software Sampler
  • Using the EVP88 Vintage Electric Piano
  • Using the EVD6 Vintage Clavinet
  • Using the EFM 1 FM Synthesizer
  • Using the ES1 Virtual Analog Synthesizer
  • Using the ES2 Synthesizer
  • Using Global Tracks to Create a Quick Arrangement
  • Sound Design with Sculpture
  • Treating Your MIDI Hardware as Software

5. Working with the Arrangement

  • Creating and Using Markers
  • Navigating the Arrangement
  • Navigating with Markers
  • Isolating Material with Cycle Mode
  • Using Zooming
  • Editing the Arrangement

6. Advanced Audio Editing

  • Using Edits to Create Parts
  • Comping Tracks
  • Fixing Problems Using the Sample Editor

7. Advanced MIDI Editing

  • Using Loops, Copies, and Aliases
  • Demixing MIDI Regions
  • Working with Region Parameters
  • Working with MIDI Note Events
  • Using Transform Functions

8. Working with Mixer Channels

  • Using the Mixer
  • Using Insert Effects
  • Using Send Effects
  • Panning Stereo Tracks
  • Switching the Contents of the Plug-In Window
  • Changing Plug-In Locations
  • Using Channel Strip Settings

9. Controlling Signal Flow

  • Using Aux Channels as Submixes
  • Applying Send Effects to Submixes
  • Using Mixer Groups
  • Incorporating External Effects Processors

10. Automating the Mix

  • Automating the Mix Working with Offline Automation
  • Performing Real-Time Automation

11. MIDI Processing in the Environment

  • Navigating within the Environment
  • Creating Environment Objects
  • Creating Signal Chains
  • Using Touch Tracks Objects

12. Working with Notation

  • Creating Notation
  • Entering Notes Using Graphic Input
  • Entering Notes Using Step Input
  • Using Staff Styles
  • Working with Text
  • Transcribing a Performance
  • Working with Drum Notation
  • Creating Scores and Parts

13. Working with Surround

  • Configuring Logic for Surround
  • Mixing in Surround
  • Using Surround Effects
  • Checking the Surround Mix
  • Down Mixing
  • Encoding Surround Projects

14. Scoring the Picture

  • Setting Up Synchronization
  • Importing Media
  • Spotting the Movie
  • Positioning Events in the Timeline




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